Sabrina Carpenter — Meta Concert Experience
Concert experience for Meta combining music performance, cinematic staging, and virtual production.
View ClipA first look at the work across music performance, virtual production, documentary, and cinematic media.
Full pieces, project clips, and representative work organized for review.
Concert experience for Meta combining music performance, cinematic staging, and virtual production.
View ClipEmmy-nominated virtual concert built around digital human performance, music, memory, and cinematic tribute.
View ClipLive-streamed music performance combining virtual cinematography, real-time production, and technical direction.
View Clip2019 Advanced Imaging Society Lumiere Award winner for Best Use of Virtual Production, produced with Sony Innovation Studios.
View ClipFeature documentary credit emphasizing 3D production, cinematography, and large-scale entertainment workflow.
View ClipWebby-winning VR experience combining cinematic storytelling, space exploration, and immersive media.
View ClipCommercial and studio visual work involving virtual sets, cinematography, and large-scale entertainment integration.
View ClipFeature documentary about Andrew Wood of Mother Love Bone, picked up by Universal.
View ClipThe Biography of Andrew Wood — a long-form literary portrait of the Mother Love Bone frontman and Seattle music icon.
View ProjectGraphic novel inspired by Andrew Wood / Landrew, extending the mythology, voice, and emotional world of the Andrew Wood story.
View Project
Scot Barbour is a DGA director working across music performance, documentary, virtual production, and artist-driven storytelling.
His work is rooted in performance, identity, memory, and the emotional mythology around artists. He has directed and produced projects ranging from Emmy-nominated virtual concerts and music-driven experiences to feature documentary and visually ambitious branded entertainment.
Before directing, Scot studied painting for composition and color, and learned editing to become a more precise director — to understand coverage, rhythm, and performance in camera, and how those choices come together as a whole. His later work in virtual production and immersive media came from the same instinct: to understand new mediums fluently enough to tell stories through them.
Directing, production, performance, virtual production, and studio work.
Representation and project inquiries.